﻿Node {
RsID 108
Strg "0.00"
Strg "Kraft"
Strg "Rakete"
Strg "/s^2"
}
Node {
RsID 109
Strg "Flächenzerfallsrate"
Strg "Kraft"
}
Node {
RsID 107
Strg "X"
Strg "Y"
Strg "Z"
Strg "0.00"
Strg "0.00"
Strg "0.00"
Strg "X"
Strg "Y"
Strg "Z"
Strg "0.00"
Strg "0.00"
Strg "0.00"
Strg "/ s"
Strg "/ s"
Strg "/ s"
Strg "Grad/s"
Strg "Grad/s"
Strg "Grad/s"
Strg "Anfangsgeschwindigkeit"
Strg "Anfangswinkelgeschwindigk."
}
Node {
RsID 113
Strg "Physik aktivieren"
Strg "Sehr niedrig"
Strg "Niedrig"
Strg "Mittel"
Strg "Hoch"
Strg "Präzision der Effekte"
Strg "Niedrig"
Strg "Mittel"
Strg "Hoch"
Strg "Oberflächenpräzision"
Strg "Tweener-Daten speichern"
}
Node {
RsID 114
Strg "Mit anderen Objekten kollidieren"
Strg "Material"
Strg "Dichte"
Strg "Rückprall / Sprungkraft"
Strg "Reibung"
Strg "Mit Haaren kollidieren"
}
Node {
RsID 110
Strg "Kraft"
Strg "kg"
Strg "0.00"
}
Node {
RsID 111
Strg "Kraft"
Strg "0.00"
Strg "Grad/s^2"
}
Node {
RsID 112
Strg "0.00"
Strg "kg"
Strg "Drehungsdichte"
Strg "0.00"
Strg "Rotationskraft"
Strg "kg/s^2"
Strg "0.00"
Strg "0.00"
Strg "kg/s^2"
Strg "kg/s^2"
Strg "0.00"
Strg "Z"
Strg "X"
Strg "Y"
Strg "Kraft"
}
Node {
RsID 115
Strg "Abnehmende Geschwindigk."
Strg "0.00"
Strg "0.00"
Strg "kg/s^2"
Strg "Kraft"
}
Node {
RsID 100
}
Node {
RsID 128
Strg "Unterstützt Rigid-Bodies (starr)"
Strg "Unterstützt Soft-Bodies (verformbar)"
Strg "Unterstützt Einschränkungen"
Strg "Ja"
Strg "Nein"
Strg "Nein"
}
Node {
RsID 131
Strg "Starrheit"
Strg ""
Strg "Luftwiderstand"
Strg ""
Strg "Druck"
Strg ""
Strg "Tuchqualität"
Strg ""
Strg "Glättung"
Strg ""
Strg "Selbstkollision"
Strg "Biegung"
Strg ""
Strg "Kollisionsqualität"
Strg ""
Strg "Luftauftrieb"
Strg ""
Strg "Animation löschen"
}
Node {
RsID 506
Strg "Simulationsgenauigkeit"
Strg "Geometrische Präzision"
Strg "Standardschwerkraft verwenden"
Strg "0.00"
Strg "0.00"
Strg "0.00"
Strg "X / s^2"
Strg "Schwerkraft"
Strg "Entfernung der Kollision"
}
Node {
RsID 132
Strg "Keine"
Strg "Baum auswählen..."
Strg "0 Vertex angefügt"
Strg "Bearbeiten"
}
Node {
RsID 300
Strg "Löschen"
Strg "Füllen"
Strg "Umkehren"
Strg "0.00"
Strg "Pinselgröße"
Strg "Vertices-Auswahl"
Strg "Vertices namens"
}
CMNU {
RsID 800
Strg ""
Strg "Benutzerdefiniert"
Strg "Karton"
Strg "Lehm"
Strg "Eis"
Strg "Metall"
Strg "Plastik"
Strg "Gummi"
Strg "Holz"
Strg ""
}
STR {
RsID 300
Strg "Diese Schaltfläche ist nur aktiviert, wenn die zugrundeliegende Primitive eine Vertex-Primitive ist"
}
STR {
RsID 117
Strg "Physik berechnen"
Strg "Physikengine gescheitert."
Strg "Partikel für Vorschau simulieren"
Strg "Partikel simulieren"
Strg "Keine"
Strg "Baum zum Anfügen an auswählen"
Strg "0 Vertex angefügt"
Strg "^0 Vertices angefügt"
Strg "Soft-Body-Vertex anfügen"
Strg "Der Auflöser unterstützt keine verformbaren Objekte (Soft-Bodies). Das Objekt wird als starres Objekt behandelt."
}
STR {
RsID 134
Strg "Soft-Body-Vertex anfügen bearbeiten"
Strg "Soft-Body anfügen"
Strg "Soft-Body anfügen löschen"
Strg "Soft-Body anfügen invertieren"
Strg "Soft-Body anfügen füllen"
Strg "Soft-Body anfügen ändern"
Strg "Vertex-Auswahl laden"
Strg "Vertex-Auswahl namens laden"
}
Dlog {
RsID 128
Strg "Auswahlname auswählen"
}
COMP {
RsID 133
Strg "Physics Prefs"
Strg "Physics"
}
COMP {
RsID 506
Strg "Physik-Engine"
Strg "built in"
}
COMP {
RsID 507
Strg "Partikel-Engine"
Strg "built in"
}
COMP {
RsID 128
Strg "Standard"
Strg "built in"
}
COMP {
RsID 107
Strg "Physik"
Strg "# 3"
}
COMP {
RsID 108
Strg "Richtungskraft"
Strg "Forces"
}
COMP {
RsID 109
Strg "Kraftpunkt"
Strg "Hidden"
}
COMP {
RsID 115
Strg "Kraftpunkt"
Strg "Forces"
}
COMP {
RsID 110
Strg "Dämpfungskraft"
Strg "Forces"
}
COMP {
RsID 111
Strg "Drehkraft"
Strg "Forces"
}
COMP {
RsID 112
Strg "Fließkraft"
Strg "Forces"
}
COMP {
RsID 114
Strg "Physikalische Eigenschaften"
Strg "Basis"
}
COMP {
RsID 131
Strg "Soft-Body / Verformbarer Körper"
Strg "Physik"
}
COMP {
RsID 132
Strg "Soft-Body anfügen"
Strg "Physik"
}
COMP {
RsID 130
Strg "Physics Test"
Strg "AutoTest"
}
COMP {
RsID 134
Strg "Soft-Body Anfügen Modellierer"
Strg "Assemble"
}
COMP {
RsID 136
Strg "Tool"
Strg ""
}
PMap {
RsID 133
Strg ""
}
PMap {
RsID 506
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
}
PMap {
RsID 507
}
PMap {
RsID 128
}
PMap {
RsID 107
Strg "Anfangs X Geschwindigk."
Strg "Anfangs Y Geschwindigk."
Strg "Anfangs Z Geschwindigk."
Strg "Anfangs Phi Geschwindigk."
Strg "Anfangs pSi Geschwindigk."
Strg "Anfangs Theta Geschwindigk."
Strg "Starre Gruppe"
}
PMap {
RsID 108
Strg "Kraft"
Strg "Rakete"
}
PMap {
RsID 109
Strg "Kraft"
Strg "Flächenzerfallsgeschwindigk."
}
PMap {
RsID 115
Strg "Kraft"
Strg "Abnehmende Geschwindigk."
Strg ""
}
PMap {
RsID 110
Strg "Kraft"
}
PMap {
RsID 111
Strg "Kraft"
}
PMap {
RsID 112
Strg "Kraft-X"
Strg "Kraft-Y"
Strg "Kraft-Z"
Strg "Rotationskraft"
Strg "Drehungsdichte"
}
PMap {
RsID 114
Strg "Festkörper"
Strg ""
Strg "Material"
Strg "Dichte"
Strg "Rückgabe"
Strg "Reibung"
}
PMap {
RsID 131
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
}
PMap {
RsID 132
}
PMap {
RsID 134
Strg ""
}
PMap {
RsID 136
}
TBAR {
RsID 134
Strg "SoftBody-Anfügen-Werkzeuge"
Strg "Validieren"
Strg ""
Strg "Hinzufügen"
Strg "Entfernen"
}
Prop {
RsID 300
Strg "Allgemein"
Strg "Options"
}
